Zeus Extended
Extra tools, modules, and shortcuts for whoever is running the mission as
Zeus. For exact settings, see docs/settings_users.md ("TF999 Zeus"
section); for keybinds, see docs/keybinds_users.md.
Crows Zeus Additions
A collection of Zeus curator modules and context-menu actions: ACE integrations, draw-to-build placement, a small toolbox of misc utilities, and teleport patterns. Configured per-mission from the Zeus module tree/right-click menu, not keys or Addon Options.
Zeus Additions (loadout copy/paste)
Deep-copies a unit's complete loadout, containers included, with Ctrl+Alt+C, and pastes it onto another unit with Ctrl+Alt+V.
Metis Zeus Modules
- Artillery Fire Mission — pick a HE, smoke, or illumination strike, set the target area, number of guns, rate of fire, and time-on-target, and Zeus calls it in with a realistic spread and impact delay.
- Unflip Vehicle — rights a flipped-over vehicle back onto its wheels/ tracks in place.
- Suicide Drone — turns a selected UAV into a one-way weapon: pick a charge type, and it detonates when the drone is destroyed.
- AI Target Knowledge — check what a selected AI unit currently knows about a target, or make it instantly forget or reveal a target.
- Remove Smoke Grenades — strips smoke grenades from every unit on a chosen side at once.
- Unconscious Icon — draws an on-screen icon and line over any ACE-unconscious player while you're in Zeus, so you can spot them quickly (toggle and color in the settings).
- AI Shortcuts — number-key shortcuts (see
docs/keybinds_users.md) to set a selected AI's stance, its group's behaviour and engagement rules, and to toggle its automatic movement, without opening a menu.
TF999 Docs