Objects Main
A collection of props for mission makers and Zeus, all placeable from the editor. Nothing here changes gameplay by itself.
Flags
- Egyptian flags on poles: national, Armed Forces, Air Force, Navy, Police, Air Defence and Sa'ka, plus matching flag stands.
- An interactive Egyptian flag you can carry folded and hoist on a flagpole.
Cases, safe and loot
- Gun cases, small, medium and large cases (standard, black, desert and medical looks), and a safe that opens with a three-number combination you enter on a keypad screen.
- Money in dollars and Egyptian pounds (single bills, stacks and pallets), gold bars, a portable hard drive, and drug props such as cocaine, weed, joints and bongs, for scene dressing.
Set dressing
- Arsenal crates (MX, AKM and SVD), a podium, a guard booth, barrier, evidence table, container, BDU suit pack, wall logos (Egypt, EGM, JOH, POH) and door name plates.
- Large scenery pieces: rockets (Ariane 1, Saturn V), a nuclear cooling tower, a warhead, a railgun, a lab device, mechs, rocks, and cocaine and gold pallets.
- Invisible walls for keeping players or AI out of an area.
No settings and no keybinds.
Items
108 items. Copy give adds it to your inventory, Copy place drops it on the ground in front of you, Copy spawn creates it in front of you. Paste into the Arma debug console and run it locally. Click a class name to copy just the name.
| Name | Class name | Type | Description | Spawn code |
|---|---|---|---|---|
| Arsenal (AKM) | akd_arsenal_akm | Backpack | ||
| Arsenal (MX) | akd_arsenal_mx | Backpack | ||
| Arsenal (SVD) | akd_arsenal_svd | Backpack | ||
| Gun Case | ep_gunCase | Backpack | ||
| Gun Case (black) | ep_gunCase_black | Backpack | ||
| Gun Case (desert) | ep_gunCase_desert | Backpack | ||
| Gun Case Open | ep_gunCase2 | Backpack | ||
| Gun Case Open (black) | ep_gunCase2_black | Backpack | ||
| Gun Case Open (desert) | ep_gunCase2_desert | Backpack | ||
| Large Case | ep_largeCase | Backpack | ||
| Large Case (black) | ep_largeCase_black | Backpack | ||
| Large Case (desert) | ep_largeCase_desert | Backpack | ||
| Large Case (medical) | ep_largeCase_medical | Backpack | ||
| Medium Case | ep_medCase | Backpack | ||
| Medium Case (black) | ep_medCase_black | Backpack | ||
| Medium Case (desert) | ep_medCase_desert | Backpack | ||
| Medium Case (medical) | ep_medCase_medical | Backpack | ||
| Safe | ep_safe | Backpack | ||
| Small Case | ep_smallCase | Backpack | ||
| Small Case (black) | ep_smallCase_black | Backpack | ||
| Small Case (desert) | ep_smallCase_desert | Backpack | ||
| Small Case (medical) | ep_smallCase_medical | Backpack | ||
| 10,000 $ | ep_10khunBill | Item | 10,000 $ | |
| 10,000 EGP | ep_10khunBill_egp | Item | 10,000 EGP | |
| 100 $ | ep_hunBill | Item | 100 $ | |
| 100 EGP | ep_hunBill_egp | Item | 100 EGP | |
| 200 $ | ep_2hunBill | Item | 200 $ | |
| 200 EGP | ep_2hunBill_egp | Item | 200 EGP | |
| 30,000 $ | ep_30khunBill | Item | 30,000 $ | |
| 30,000 EGP | ep_30khunBill_egp | Item | 30,000 EGP | |
| 300 $ | ep_3hunBill | Item | 300 $ | |
| 300 EGP | ep_3hunBill_egp | Item | 300 EGP | |
| 5,000 $ | ep_5khunBill | Item | 5,000 $ | |
| 5,000 EGP | ep_5khunBill_egp | Item | 5,000 EGP | |
| Baggie of Cocaine | ep_cokeBaggie | Item | Baggie of Cocaine | |
| Baggie of Weed | ep_weedBaggie | Item | Baggie of Weed | |
| Bong | ep_bong | Item | Bong | |
| Bowl | ep_bowl | Item | Bowl | |
| Brick of Cocaine | ep_cokeBrick | Item | Brick of Cocaine | |
| Bud | ep_bud | Item | Bud | |
| Credit Card | ep_creditCard | Item | Credit Card | |
| Folded Flag (Egypt) | Flag_Interactive_EG_Folded | Item | Folded Egyptian flag ready to be hoisted on the flagpole | |
| Gold bar | ep_goldBar | Item | Gold bar | |
| Joint | ep_joint | Item | Joint | |
| Portable Hard Drive | ep_portableHardDrive | Item | Portable Hard Drive | |
| Tray of Cocaine | ep_cokeTray | Item | Tray of Cocaine | |
| Baggie of Cocaine (Static) | Static_ep_cokeBaggie | Object | ||
| Baggie of Weed (Static) | Static_ep_weedBaggie | Object | ||
| Barrier | TF999_Prop_Barrier | Object | ||
| BDU Suitpack | TF999_Prop_BDUSuitpack | Object | ||
| Bong (Static) | Static_ep_bong | Object | ||
| Bowl (Static) | Static_ep_bowl | Object | ||
| Brick of Cocaine (Static) | Static_ep_cokeBrick | Object | ||
| Bud (Static) | Static_ep_bud | Object | ||
| Container | TF999_Prop_Container | Object | ||
| Credit Card (Static) | Static_ep_creditCard | Object | ||
| Door Name Plates [Ahmed Salah] | akd_door_name_plate_AhmedSalah | Object | ||
| Egypt flag | Flag_Egypt_F | Object | ||
| Egyptian Air Defence Flag | Flag_Egypt_AirDefence_F | Object | ||
| Egyptian Air Defence Flag (Stand) | Flag_Stand_Egypt_AirDefence_F | Object | ||
| Egyptian Air Force Flag | Flag_Egypt_Airforce_F | Object | ||
| Egyptian Airforce Flag (Stand) | Flag_Stand_Egypt_Airforce_F | Object | ||
| Egyptian Armed Forces Flag | Flag_Egypt_ArmedForces_F | Object | ||
| Egyptian Armed Forces Flag (Stand) | Flag_Stand_Egypt_ArmedForces_F | Object | ||
| Egyptian Flag (Stand) | Flag_Stand_Egypt_F | Object | ||
| Egyptian Navy Flag | Flag_Egypt_Navy_F | Object | ||
| Egyptian Navy Flag (Stand) | Flag_Stand_Egypt_Navy_F | Object | ||
| Egyptian Police Flag | Flag_Egypt_Police_F | Object | ||
| Egyptian Police Flag (Stand) | Flag_Stand_Egypt_Police_F | Object | ||
| Egyptian Sa'ka Flag | Flag_Egypt_Saka_F | Object | ||
| Egyptian Sa'ka Flag (Stand) | Flag_Stand_Egypt_Saka_F | Object | ||
| Evidence Table | TF999_Prop_EvidenceTable | Object | ||
| Flag Pole | TF999_Prop_Flag | Object | ||
| Guard Booth | TF999_Prop_GuardBooth | Object | ||
| GX - Ariane 1 | GX_Objects_Ariane1 | Object | ||
| GX - Cocaine | GX_Objects_Cocaine | Object | ||
| GX - Cocaine Pallet Open | GX_Objects_Cocaine_Pallet_Open | Object | ||
| GX - Cocaine Pallet Packed | GX_Objects_Cocaine_Pallet_Packed | Object | ||
| GX - Cocaine Pallet Ripped | GX_Objects_Cocaine_Pallet_Ripped | Object | ||
| GX - Goldbar | GX_Objects_Goldbar | Object | ||
| GX - Goldbar Pallet | GX_Objects_Goldbar_Pallet | Object | ||
| GX - Goldbars | GX_Objects_Goldbars | Object | ||
| GX - Invisible Wall 25Lx1Wx15H | GX_Objects_Invisible_Wall2 | Object | ||
| GX - Invisible Wall 50Lx1Wx30H | GX_Objects_Invisible_Wall1 | Object | ||
| GX - Lab Device | GX_Objects_Lab_Device | Object | ||
| GX - Mech1 | GX_Objects_Mech1 | Object | ||
| GX - Mech3 | GX_Objects_Mech3 | Object | ||
| GX - Nuclear Cooling Tower | GX_Objects_Nuclear_Cooling_Tower | Object | ||
| GX - Nuclear Warhead | GX_Objects_Nuclear_Warhead | Object | ||
| GX - Railgun | GX_Objects_Rail_Gun | Object | ||
| GX - Rock 1 | GX_Objects_Rock1 | Object | ||
| GX - Rock 2 | GX_Objects_Rock2 | Object | ||
| GX - Rock 3 | GX_Objects_Rock3 | Object | ||
| GX - Saturn V | GX_Objects_SaturnV | Object | ||
| Interactive Flag (Egypt) | Flag_Interactive_EG_F | Object | ||
| Joint (Static) | Static_ep_joint | Object | ||
| Logo (EGM) | TF999_Prop_Logo_EGM | Object | ||
| Logo (Egypt) | TF999_Prop_Logo_EG | Object | ||
| Logo (JOH) | TF999_Prop_Logo_JOH | Object | ||
| Logo (POH) | TF999_Prop_Logo_POH | Object | ||
| Money $ | GX_Objects_Money | Object | ||
| Money EGP | GX_Objects_Money_egp | Object | ||
| Money Pallet $ | GX_Objects_Money_Pallet | Object | ||
| Money Pallet EGP | GX_Objects_Money_Pallet_egp | Object | ||
| Money Stack $ | GX_Objects_Money_Stack | Object | ||
| Money Stack EGP | GX_Objects_Money_Stack_egp | Object | ||
| Podium | ep_podium | Object | ||
| Tray of Cocaine (Static) | Static_ep_cokeTray | Object |
TF999 Docs