View Distance
Change how far the game draws, adjust it on the fly, and let it adapt to what you are doing. Useful for getting more frames on busy servers and longer sight when you need it.
Menu
Press the menu key (default P) to open a menu with separate settings for on foot, in a ground vehicle and in an air vehicle, so each remembers its own values.
- View settings: overall view distance, object distance, terrain quality and shadow distance.
- Sound settings: how far effects, ambient sound and music are heard.
- Object distance can be tied to your view distance, and ambient sound and music can follow the effects distance.
- Your choices are saved.
Automatic adjustments
- Increase the view distance by a set amount or percentage when you zoom in, or when you look through a scope.
- Reduce the effects volume distance while you have the map open.
Quick keys
Each setting (view, object, terrain, shadow, effects, ambient, music) has its own increase and decrease key, in steps of 100. A short on-screen message shows the new value.
Keybinds
Category TF999 View Distance. Only the menu key is bound by default (P); all the increase and decrease keys start unbound. There are no CBA settings; everything is in the menu. See keybinds_users.md.
TF999 Docs